The Witcher 3: Wild Hunt – Hearts of Stone

The trail for the herbalist’s apprentice had led Geralt to a village all but abandoned, save for a lone elderly couple.  They confessed to having seen him a few days prior, but heard the wolves howling that same night. With the conversation over, the in game quest log automatically updated.  Geralt was to report to…

Supergirl #101 – “Pilot”

Beginning with the 1960’s Batman series starring Adam West, live action adaptations of super-heroics on television has had a penchant towards camp.  Only in the past decade have recent entries into the genre taken significant steps to sanitize such shows of their soapier elements.  Arrow, The Flash, and season one of Heroes all favored mythology…

The Martian

Spacecraft need to be flawless in their design and execution. The disasters of the Apollo 1, the Challenger, and the Columbia were not brought about by glaring errors of engineering, nor were they haphazardly constructed, nor were they crewed by foolhardy thrillseekers filled with hubris and bravado.  It was infinitesimally fine details, like the maximum…

Justice League #45

Justice League #45 is an issue that should have been delayed. Whereas Jason Fabok, currently the series’ main artist, has drawn every issue in The Darksied War so far, and according to solicitations will finish the remainder of the arc from #47 onward, this issue and the next mark a drastic artist shift, one which…

Justice League #44

The Darkseid War, continued in this September’s Justice League #44, is a beautiful contradiction. On the one hand, it is a seamless continuation of the series to date. Helmed by auteur Geoff Johns in collaboration with some of the industry’s top artistic talent, it has proven to be one of the most consistent series with regards…

Justice League #43

There is an ongoing debate in games criticism regarding whether games should continue to become more cinematic (that is to say, to emulate the conventions of film in presenting their narratives, such as through cut-scenes and story-structure) or more ludic (focusing on the elements unique to the games medium, such as environmental storytelling and strong…

Miracleman by Gaiman and Buckingham #3

Best known for his portrait of Marylin Monroe and canvases of Campbell soup cans, Andy Warhol was one of the pioneers to infuse commercial art into high, appropriating it from popular culture and preserving a place for such in the marble mausoleums of fine art galleries. Perhaps it is only appropriate, then, that Warhol should…

Miracleman by Gaiman and Buckingham #2

The final issue of Alan Moore’s run on Miracleman begins with a page long wall of text, narration from the mind of Miracleman without accompanying illustration. What would normally prove a poor use of the visual medium becomes through Moore’s skillful prose one of the most exciting pages in the series. He writes: “I dream…

Miracleman by Gaiman and Buckingham #1

I recall much ado being made in early 2012 regarding the impending release of Before Watchman, which would for the first time see other writers pen tales in the same universe and continuity as Alan Moore’s opus magnum. One wonders if similar sentiments, albeit without decades of nostalgia and the internet echo chamber to magnify…